ASTir SpectreBiteSingle-rigged |
|||
---|---|---|---|
![]() |
|||
|
31 |
||
|
High |
||
|
Low |
||
|
Low |
||
|
+55% |
||
|
24 | ![]() |
9 |
|
16 | ![]() |
17 |
ASTir SpectreBite is a Weapon in The Surge.
ASTir SpectreBite Information
“ASTir's SpectreBite is the heavy-duty answer to their Vibro-Cutter model, with extreme cutting power and a mounted single-rigged design to better handle its increased weight. The secret to its exceptional performance can be found in ASTir's plasma focusing nodes, which use local magnetic fields to contain and modulate the SpectreBite's plasma beams.”
ASTir SpectreBite Location/ Where to find
- Assembly Halls - after acquiring the Atlas Power Core and installing it. Sever the right arm of the first enemy right out the Medbay to acquire this weapon.
- Weapon commonly weilded by enemies in the Abandoned Production zone.
ASTir SpectreBite Notes & Tips
- Has a fair bit of impact for a one-handed weapon.
- Use it until you find the Volatile Spectre in the poisonous section of the Power Plant, or until you defeat P.A.X and get the P.A.X Imperator.
- Early in your first game, it can sometimes be difficult to farm crafting materials with this weapon (and the Volatile Spectre) once upgraded to Mk 2, as they both tend to kill before you get enough energy for a finishing move. If you're having troubles, drop down to the ASTir Vibro-Cutter, as it does a bit less damage at the same Mk level.
- Salvages to Tungsten Alloy Mk. I
ASTir SpectreBite Upgrade Table
Level |
|
|
|
|
|
|
|||
Mk. I | ![]() |
741 | ![]() |
9 | 43 | ||||
Mk. II | ![]() |
2,966 | ![]() |
9 | 53 | ||||
Mk. III | ![]() |
6.835 | ![]() |
9 | 64 | ||||
Mk. IV | ![]() |
11,353 | ![]() |
9 | 74 | ||||
Mk. V | ![]() |
26,850 | ![]() |
3 | |||||
Mk. VI | 45,202 | 9 | 110 | 119 | |||||
Mk. VII | 60,837 | 9 | 129 | 141 | 186 | ||||
Mk. VIII | 76,950 | 9 | 147 | 159 | 212 | ||||
Mk. IX | 93,378 | 9 | 166 | 180 | 240 | ||||
Mk. X | 26,850 | 3 | 200 | 288 |
- Anonymous
Load more
wort wort wort
0
+10
-1