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Stats in The Surge will be covered here. This page will be updated when more is known.

 

Stats Information

 

Players will have some stats that increases their capacity to do more attacks, and increase your health but a lot of that comes from your implants. If you are going for a more survival build you would do a combination of heavy armor and then also changing your implants to more survivability implants. The weaponry has several exposed stats like damage dealing and stagger.1

 

Core Level

If the total amount of Tech Scrap you own (banked and collected) is high enough, you can level up the total CORE POWER of your Exo-Rig.

All equipped gear and implants consume a portion of your Core Power.

 

 Health

 

 Stamina

  • Stamina Consumption
  • Stamina Consumption (Run)
  • Stamina Consumption (Dodge)

 

 Energy

  • Energy Gain
  • Energy Decay
  • Energy Consumption (Drone)

 

 Defense

  • Stability
  • Elemental Defense
  • Crush Defense
  • Slash Defense
  • Thrust Defense

 

 Damage

 

  • Impact
  • Elemental Damage
  • Crush Damage
  • Slash Damage
  • Thrust Damage

 

 

 Core Power Consumption

 

 

Weapon Proficiencies

Your Weapon Proficiency is the measure of how well you handle a class of weapon. As you level up your proficiency with a type of weapons through your regular use, you will be able to do more damage with that class of weapons to varying degrees. The amount of additional damage you will do from your proficiency with a given weapon is dependent on that specific weapon's Proficiency Scaling. A weapon with low damage at proficiency 1 but high proficiency scaling can become more powerful at proficiency 10 than a similar weapon with higher damage at prof.1 but with lower scaling (see: Volatile Specter vs. standard SpecterBite).

Handheld Weapons

  • One-Handed
  • Staff
  • Heavy-duty

 

Rigged Weapons

  • Single-rigged
  • Twin-rigged

 




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