Maximum energy can be increased with the implant type Vanadium E-Cell and Palladium E-Cell.
Each weapon type generate a specific amount of energy. This amount is modified by the stats "Energy gain" unique to each weapon.
Energy can also be generated by blocking an attack with the implant Kinetic Converter v.3.
The implant Implanted Electrodes v.2 generate energy.
Energy decay can be decreased with the implant type Sustaining Array.
The energy consumption for drone modules can be decreased by some head gear.
Here is a list of the injectables consuming energy :
- Adrenaline Shunt
- Energized Power Cell
- Mechanized Counterweight
- Medi-Voltaic Injection
- Modaxinol Injector
The MANTIS gear set bonus decreased the cost of all those injectables by 25%.