The main Story in The Surge takes place in a heavily dystopian future as Earth nears the end of its life. Those who remain in the overpopulated cities must work to survive as social programs become saturated by an ageing population and increasing environmental diseases. As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth’s citizens to head out into the suburbs seeking labor, aided by exoskeletons to improve their efficiency. The world of The Surge offers a very grim vision of the future, where the evolution of our technology, our society and our relation with the environment led to a decadent state of the Human civilization. The events of the game's progression will be recorded chronologically here once more is known.
From a developer interview with Deck 13: "The world is messed up. Ecological problems have progressed, and it’s gotten really bad. Global governments have fallen, there are failed states, the normal people are just screwed. The company that you’re an employee of is trying to fix this by putting satellites into the atmosphere. Their mission is to seed the atmosphere to heal the world’s ecology and to do this they have to invent new technology. They have to “dig too deep” in certain ways. You arrive here as just a regular guy who’s happy to have a job, but stuff goes super bad. A big part of the game is discovering bits and pieces of the scenario as you play through. It’s a bit of a mystery, they’re developing new technology to do this and like in so many stories when a group is extremely oriented and centered on achieving certain results sometimes there is a dark side to this process."