Hot Swappable Implants
|
Name |
Effects |
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Ablative Array | Increases defense when energy is high. |
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Ancillary Core | Increases Core Power. |
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Concussive Array | Increases impact when energy is high. |
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Drone Power Circuit | Increases the damage of drone attacks by 50%. |
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Endurance Array | Increases stamina regeneration when energy is high. |
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Gyro-Stabilizer | Reduces the stamina consumed when blocking attacks. |
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Kinetic Converter | Generates enegry when blocking attacks. |
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Kinasthetic Amplifier | Increases weapon proficiency and proficiency gain with single-rigged and twin-rigged weapons. |
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Medical Audit | Displays Healthbars for targeted enemies. |
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Omni-Audit | Displays Health bar and stability bar of enemies. |
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Pneumatic Calibrator | Reduces the Stamina cost of performing evasive moves. |
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Proximity Sensor | Plays an audible tone when near a treasure item. |
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Reclamation Buddy | Increases the amount of Tech Scrap gained by killing enemies. |
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Rig Capacitor | Adds a minimum energy level that you will not passively decay past. |
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Sustaining Array | Slows energy decay. |
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Tactile Omni-Boost | Increases weapon proficiency and proficiency gain with one-handed weapons, staffs and heavy-duty weapons. |
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Toxic Autofilter | Neutralizes toxic gas, allowing it to be breathed normally. |
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Velocity Array | Increases attack speed when energy is high. |
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Voltaic Dynamo | Increases the amount of energy gained through successful attacks. |
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X-Cables | Reduces the energy cost of performing finishing moves. |
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Turbo-Dynamic Capacitor v.2 | Gain energy through successful attacks and slow down decay at the same time! |
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Turbo-Dynamic Capacitor v.4 | Gain energy through successful attacks and slow down decay at the same time! |
- Anonymous
Where do you get the gyro-stabalizer implant from? I have been looking for this over 3 separate playthroughs now!
- Anonymous
X-Cables - Reduces the energy cost of performing finishing moves.
But also reduce all energy required for injectable. 15% for red, 10% for blue.
Coupled with the dlc mantis armor bonus of 25% reduction for all injectable you get theoricaly 40% reduction on medi voltaic usage.
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I found the gyrostabilizer somewhere after Central production vanilla game first play through by checking every corner and crevice it helps absorb that extraneous stamina loss
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