Hardwired Implants
|
Name |
Effects |
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Aggression Amplifier | Restores health when performing finishing moves. |
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Auto-Aid | While near death, regenerates health. |
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Endurance Enhancer | Increases maximum Stamina. Scales with Core Power. |
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Orientation Implant | Energy Gain +100% (unknown if actually ingame) |
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SNS Disinhibitor | While near death, increases passive stamina regeneration and energy gained through successful attacks. |
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Vanadium E-Cell | Increases maximum Energy. Scales with Core Power. |
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Vital Boost | Increases maximum Health. Scales with Core Power. |
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Vital Omni-Audit | Displays health bar and stability bar of enemies and increases maximum health. Scales with Core Power. |
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Kineto-Plasmic Shunt | Heals you after 5 successful hits in quick succession. |
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Medi-Voltaic Regulator | When health is low, successful attacks generate health instead of enegry. |
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Plasmic Array | Provides heal over time while enegry is high. |
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Plasmic Accumulator | Overhealing is stored as temporary health buffer. |
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Plasmic Omni-Boost | Increases maximum energy, health and stamina, based on Core Power. |
- Anonymous
I'm not sure where I got the Plasmic Array, but I remember getting it in the base game. I want to test if they are stackable.
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Plasmic Accumulators are awesome and they stack!
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