Codename: Engelhart

Single-rigged

Experiment_44H_Dark_Star

Damage Damage

33

Impact Impact

High

Attack Speed Attack Speed

Low

 Proficiency Scaling

Medium

Energy Gain Energy Gain

+60%

Elemental Damage

 0

Crush Damage

 33

Slash Damage

 0

Thrust Damage

 11

Codename: Engelhart is a DLC Weapon in The Surge.

 

Codename: Engelhart Information

“A highly experimental boost tool built to achieve its potential even in extreme conditions. State-of-the-art heat sensors keep the pulsating casing seething hot in any surrounding. Please handle with care - extreme caution is advised! CREO is not eligible for any insurance claims relating to burn wounds during work hours.

For further information, please read the fine print.”

 

Codename: Engelhart Details

  •  When Warren attacks with CODENAME: Engelhart, the weapon emits a blue flame that extinguishes when Warren stops attacking (Unknown if the flame does any additional damage or is a cosmetic effect, as the weapon does not do any elemental damage) 

 

Codename: Engelhart Location

  • Wielded by ANGEL VI Zombies in Abandoned Production. There is one next to the first Smelter Bot, another in a hollow rocket shell just outside of the Ops building.

 

Codename: Engelhart Notes & Tips

  • This weapon has the highest base damage of the weapons that can be found before the first boss. 

 

Codename: Engelhart Upgrade Table

Level

 Upgrade Cost


Base 
Damage


Prof 5 Damage


Prof 10 Damage


Prof 15 Damage


Prof 20 Damage


Prof 25 Damage

Mk. 0  width= N/A  width= N/A  33       51   
Mk. I  width= 741  width= 9 45           
Mk. II   width= 6,835  width= 9 56           
Mk. III  width= 11,353  width= 9 67           
Mk. IV  width= 16,328  width= 9 78           
Mk. V  width= 26,850  width= 3            
Mk. VI  width= 45,202  width= 9 117  131      183   
Mk. VII  width= 60,837  width= 9 136  152       213  
Mk. VIII  width= 76,950  width= 9 155  173      243   
Mk. IX  width= 93,378  width= 9 174   194      273  
Mk. X  width= 26,850  width= 3    216       331 

 

 




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    • Anonymous

      Good weapon at the time you can first get it, and honestly doesn't fall off next to other weapons either. The most important part is just the high crush damage on it, which is UNUSUAL. Most weapons don't have a lot of crush, just a bit. This is great against heavily armored opponents. At the least, save this weapon for the last area in the game, there is a highly-resistant enemy there that has 0 resistance to crushing. A Mk 5 Engelhart wrecks them big time.

      • Anonymous

        for someone who has problem killing enemy that has it:
        you can lure him to med bay and kill him from there he has much bigger aggro range

        • Anonymous

          This is a pretty cool weapon, but the volatile spectre and imperator are both better and MUCH easier to get. The enemies which spawn carrying these in abandoned production have very advanced AI.

          • Anonymous

            It may be obvious but just gonna point out that this does NOT increase your HP by 10% like the other codename weapons

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