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Codename: Parsifal v2.0

One-Handed

Damage Damage

21

Impact Impact

Medium

Attack Speed Attack Speed

Medium

Single Rigged Proficiency Scaling

High

Energy Gain Energy Gain

+45%

Elemental Damage

5

Crush Damage

15

Slash Damage

0

Thrust Damage

10

Codename: Parsifal v2.0 is a Weapon in The Surge.

 

Codename: Parsifal v2.0 Information

“Parsifal is CREO's patented nanite-manipulation tool, used internally for research purposes and not yet available for licensing or distribution. This particular version was further modified by one of Dr. Gene Barrett's most advanced experimental subjects, possibly for use in extreme environmental conditions, which would expain it's hardened outer casing.”

 

Codename: Parsifal v2.0 Details

??

 

 

Codename: Parsifal v2.0 Location/ Where to find

 

Codename: Parsifal v2.0 Notes & Tips

  • More or less identical to the regular Codename: Parsifal, except it does extra crush damage and has higher proficiency scaling.  If you've been using the ASTir Vibro-Cutter up to this point, it's quite a nice upgrade.
  • The Bloodied Test Subject is farmable once you've locked both of the test labs and unlocked his elevator - just cut off his right arm like any other enemy to get the weapon, and he also can be farmed for the Bloodied PROTEUS Gear set.  Be warned, he hits fairly hard even once dismembered, and you have to actually kill him afterwards in order to get tech scraps - he will not give scraps if you just let him die on his own.  He is slightly easier to farm before talking to Dr Barrett than after, as there are additional enemies and a fully-armored PROTEUS Test Subject between Ops and his spawn location once you've spoken to Dr. Barrett.
  • Salvages for 3x Tungsten Alloy Mk IV  
  • Is the earliest farmable weapon that salvages for Tungsten Alloy Mk IV.

 

 

Codename: Parsifal v2.0 Upgrade Table

Level

 Upgrade Cost


Base 
Damage


Prof 5 Damage


Prof 10 Damage


Prof 15 Damage


Prof 20 Damage


Prof 25 Damage

Mk. 0  width= N/A  width= N/A 20 22 25 29 33 36
Mk. I  width= 741  width= 9 30 34 39 45 50 55
Mk. II   width= 6,835  width= 9 38 43 50 57 63 70
Mk. III  width= 11,353  width= 9 47 53 61 70 78 87
Mk. IV  width= 16,328  width= 9 56 63 73 83 94 103
Mk. V  width= 26,850  width= 3            
Mk. VI  width= 45,202  width= 9            
Mk. VII  width= 60,837  width= 9            
Mk. VIII  width= 76,950  width= 9 110 125 145 164 184 204
Mk. IX  width= 93,378  width= 9 124 141 163 185 208 230
Mk. X  width= 26,850  width= 3 137 156 180 205 230 255

 

 




    • Anonymous

      05 Aug 2017 00:35  

      careful about opening the bottom doors, after the first "boss" fight with him two regular subjects will patrol in and out and can make pulling him harder.

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